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ESO - Patch-notes 1.0.8


Who says update says patch-notes, and that's good, here is the update 1.0.8.

 

Combat and Gameplay

Werewolf

  • Fixed an issue that allowed werewolves to use Devour multiple times on the same corpse.

 

Mac Client

General

  • Fixed a memory leak related to graphics.
  • Fixed a memory leak related to animation.

 



quests

Auridia

  • Among the Indomitable: You can now go past the “Be initiated” phase.

Bangkoraï

  • Walking the Distant Shores: Septima Tharn will no longer get stuck in the world.

Oatmeal

  • Breaking Shackles and Army of Meridia: If you have these two quests, you can now talk to Vanus Galerion and progress them both, as intended.
  • Vanus Unleashed: The Vanus Galerion screening always appears for you.

Deshaan

  • Ruthless Vengeance: If you're in a party, you should no longer have a problem burning ships.
  • Scourge Spreaders: If Captain Diiril gets stuck and cannot be attacked anymore, he will reappear at his starting point.

Estemarche

  • Snow and Flame: Thane Mera Darkshore now spawns in the correct location.

Graht wood

  • Eyes of Azura:
    • Irrai will no longer be able to get stuck and become unreachable.
    • You can now interact with the letter on the table.

Main quest



  • Cadwell's Money: You can now always discover your first oratory and go to the start of your first unlocked alliance.

Malabal Tor

  • Restore the Silvenar: Sorcerers will no longer run away in conversation, which previously prevented you from advancing the quest.

March of the Camarde

  • The Illuminated Path: The quest no longer resets if you get too far ahead of the Silvenar and the Green Lady.

Cleavage



  • Dream Walk Into the Heart of Darkness: Killing the Skeletons will now advance the quest.

The breach

  • The Tomb Under the Mountain: If Hakra gets stuck, the boss scene will reset for you to progress.

 

User interface 

Cards

  • Creation of a new map for the summit of Trolhetta in the Breach.


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