FFXIV – L’Archer

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Aina Martin
@ainamartin
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Masters in the art of ranged combat, archers know all possible shooting techniques. The Elezen Soldiers prefer the long bow while the Miquo'tes hunters will favor the short bow. A good archer is distinguished by his ability to position himself correctly in combat and mastery of different types of bow. The best of them will be able to unleash a shower of devastating arrows.

L'Archer Kagert Kamui



Informations

  • Archer is a ranged damage class.
  • The Archers Guild is located at Gridania.
  • The archer allows Bard to be unlocked later.

 

capacity

  • Actions
  • Features
  • Talents
  • Nv.1: Powerful archery
  • Lv. 2: Straight shot
  • Lv. 4: Furious Shot
  • Nv.6: Poisonous bite
  • Lv.8: Completion
  • Lv. 10: Shadow Shackle
  • Lv. 12: Bleeding
  • Lv. 15: Repelling Shot
  • Lv. 18: Lightning Bolt
  • Lv. 22: Quick Song
  • Lv. 26: Falcon's Eye
  • Lv. 30: Bite of the Wind
  • Lv. 34: Silent Strike
  • Lv. 38: Flurry of Blows
  • Lv. 42: Traumatic Arrow
  • Lv. 46: Flaming Arrow
  • Lv.50: Merciless Blast
  • Lv.8: Improved Mighty Archery
  • Lv.14: Improved Dexterity
  • Lv16: Improved Dexterity II
  • Lv.20: Damage of actions increased
  • Lv. 24: Improved Venom Bite
  • Lv. 28: Improved Furious Shot
  • Lv32: Improved Dexterity III
  • Lv. 36: Improved Lightning Bolt
  • Lv.40: Damage of actions increased II
  • Lv. 44: Improved Flurry of Blows
  • Lv. 48: River of Blood
  • Arcanist Lv. 5: Medicine
  • Arcaniste Nv. 12: Virus
  • Arcanist Lv. 34: Guardrail

 



  • Gladiator Lv4: Savage Blade
  • Gladiator Lv. 8: Flash
  • Gladiator Lv. 10: Convalescence
  • Gladiator Lv. 22: Taunt
  • Gladiator Lv. 34: Stagecoach

 



  • Elementalist Lv. 2: Healing
  • Elementalist Lv.8: Shield
  • Elementalist Lv. 12: Life
  • Elementalist Lv. 34: Breastplate

 

  • Hastmaster Lv. 2: Feint
  • Hastmaster Lv. 6: Defensive Volley
  • Master of Hast Lv. 22: Motivation
  • Hastmaster Lv. 34: Thoroughbred

 

  • Marauder Lv. 2: Aguet
  • Marauder Lv. 4: Skullbreaker
  • Marauder Lv. 6: Fracture
  • Marauder Lv. 8: Bloodbath
  • Marauder Lv. 26: Finishing Blow

 

  • Occultist Nv. 8: Stoicism
  • Occultist Lv. 26: Quick Magic

 

  • Pugilist Lv. 4: Light Feet
  • Pugilist Lv.8: Second Breath
  • Pugilist Lv. 10: Haymaker
  • Pugilist Lv. 12: Inner Release
  • Pugilist Lv. 42: Mantra


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