The Division - Update 1.0.2

Who am I
Valery Aloyants
Content warning:
Article evaluation:

The Division is undergoing maintenance today. The opportunity for Ubisoft to deploy a big update of 2,12 Go making many fixes and adjustments.

Jeu Magazine

  • gameplay
  • Dark Zone
  • Location
  • Named enemies. Loot earned will now be better in challenge mode than in hard mode
  • Added a cooldown for the static turret stun attack, to avoid stun blocking in PCE and PvP modes
  • Named NPCs will no longer respawn after being killed in the open world. This will prevent situations where players could kill the same named NPC over and over again.
  • Weapon Talent Changes: Talented Agent.
    • It can now only be applied to Shotguns, Marksman Rifles, and Pistols
    • His bonus has been reduced from 1% -5% to a constant 0.1%
    • For the SMG Midas, the “Talented Agent” talent has been replaced with the reactive talent that increases damage when you get close to the target. This applies to both weapons you already own and newly acquired ones.
    • For all SMGs, LMGs, and Assault Rifles, it will be replaced by another weapon talent chosen at random. This applies to both weapons you already own and newly acquired ones.
  • Fixed a speed run exploit in the Rooftop Communication Relay mission
  • Fixed an issue where weapons would deal no damage if the weapon reload animation was interrupted by an agent skill
  • Fixed an issue that resulted in players being stuck in a mood animation if activated via chat in auto run mode
  • Fixed a bug where the power of a skill would constantly increase when using the Death by Proxy talent
  • Fixed a bug where experience points were not awarded after completing the Midtown East Hideout side missions
  • Fixed situations where the RC Mine with an Air Blast / Multi-Mine mod would explode too early, miss the target, or cause no damage
  • Fixed a bug where grenades would not always display the explosion radius indicator before exploding
  • Fixed an issue where some NPCs in low cover would not respond when shot by the player
  • Fixed issues where moods caused the player model to behave weird (weapons disappeared, players stuck in the mood animation, etc.)
  • Fixed a bug where mods and weapon skins would not display to other players in the game
  • Fixed an issue where DPS was not calculated correctly when purchasing a new weapon mod
  • Players can now heal neutral players in the Dark Zone, using First Aid and Support Station skills
  • Players can now make quick trips to Dark Zone checkpoints, but only if they are coming from outside the Dark Zone
  • The Dark Zone logout timer has been increased to 30 seconds, meaning that players will stay in the game world longer after logging out of the Dark Zone (this applies outside of the Dark Zone periods). of fight)
  • Items retrieved from the Dark Zone are now correctly marked as "new" items when placed in inventory
  • Players killed in the Dark Zone now drop ammo, medical kits, and grenades. This loot is generated and not collected from the inventory of dying players
  • Players killed in the Dark Zone will lose less money and experience (Rogue and non-Rogue)
  • Money and experience rewards in the Dark Zone for surviving as Agent Rogue have been improved
  • Money and experience rewards in the Dark Zone for killing Rogue Agents have been improved
  • Phoenix credits earned have been increased on enemies lvl 31 and 32 in the Dark Zone: Please note that this fix was causing stability issues with the game client, so we need to remove it from the update in order to fix this issue for the next patch.
    • Lvl 30: 1-3 Phoenix credits
    • Lvl 31: 2-4 Phoenix credits
    • Lvl 32: 3-5 Phoenix credits
  • The drop rate of high-end items from NPCs lvl 31 and 32 in the Dark Zone has been increased.
  • NPC Division lvl 32 tech materials drop rate in the Dark Zone has been increased.
  • Improved the quality of items in Dark Zone chests:
    • Rank 30 chests now contain higher rank (purple) items instead of specialized (blue)
    • Locked chests now have a chance to drop a premium item (gold)
  • The drop rate of funds and their quantity on NPCs in the Dark Zone have been reduced.
  • Fixed a bug where the Fire and Fear tactical talents affected neutral players in the Dark Zone.
  • Fixed situations where players would receive a DELTA error message when entering the Dark Zone
  • Fixed a bug where players could sometimes not collect any loot after returning to the game due to a network disconnection
  • Fixed Tier 1 Renegade timers not displaying correctly when Renegade players take damage from another player
  • Corrected description of Ubisoft CLUB rewards in Korean and Traditional Chinese
  • Fixed localization bugs in the game


Corrections and optimizations

  • Graphic
  • Interface
  • Audio

Fixed some lights that were not projecting global illumination

  • Added more information about daily missions to the map
  • The tutorial interface has been improved a bit
  • Matchmaking menu now shows mission difficulty level more clearly
  • Minimap mission tracker has been optimized to be more clear to players
  • Fixed a bug where some attributes of high quality gear were cut off in the recalibration menu
  • Fixed a bug where a mission's Matchmaking menu would not display correctly or disappear
  • Fixed missing item icons in the Reward Merchant inventory
  • Fixed side missions displaying incorrectly in the legend map
  • Fixed a bug where the helicopter crash special effects would not display in the Brooklyn ending cutscene
  • Fixed a bug where the Taser Turret mod did not produce any sound
  • Fixed a bug where input audio in a contaminated area was cut off
  • Fixed bug where audio would not trigger when scrolling through skin objects


Specific support correction

  • PC
  • Xbox One
  • Playstation 4
  • Bug fixes and improved Tobii eye tracking
  • On launch, the PC client now checks the graphics settings and applies the best choices based on the user's configuration. This is not done if the user has defined custom settings.
  • Fixed an issue where the map was sometimes difficult to use with the mouse
  • Fixed localization issues in Hungarian, Korean and Russian
  • Fixed an issue preventing matchmaking from the map
  • Removed the Store button from the character selection screen in the PC version of the game. Players will find the Store page directly from the Ubisoft CLUB app
  • Fixed the increment number on day 1 of the patch notes (was shown as 1.1, now fixed as 1.01)
  • Fixed a bug where players could not reconnect to servers after pausing the game on Xbox One
  • Fixed a bug on Xbox One where a player's unlocking was not apparent in the game until the next game restart
  • Added an option to turn off the speaker on the PlayStation 4 controller
  • Improved speed of loading models and textures
  • Fixed an issue where the ISAC volume was too loud when players played on headphones


Add a comment from The Division - Update 1.0.2
Comment sent successfully! We will review it in the next few hours.