WoW - Isle of Thunder: Stage 2

WoW - Isle of Thunder: Stage 2

Thanks to player investment, the Isle of Thunder moved to stage 2, unlocking a storyline and new quests.

 

Scenario

The Isle of Thunder evolves through a solo scenario.

  • Zeb'tula Assault
  • Assault on Shaol'mara
  • Phase 1 : Meet with Scout Captain Elsia (ride the Sunreaver Bloodhawk and fly over the island with Scout Captain Elsia).
Our mounts are struck down and we fall into the jungle.
  • Phase 2 : survive the ambush.
Damn, an ambush! Arrive 2 trolls and a few raptors, nothing too bad.
  • Phase 3 : destroy the barricades.
On the road, 4 trolls (stone targe and spear bearer) and 3 barricades (destructible decoration) block us. Nothing will stop us!
  • Phase 4 : kill Kresh the Ripper.
This boss is ugly and naughty, with no real difficulty. Sometimes he rushes forward using his berserker rush, all you need to do is step aside to get out of the way.
  • Final phase : Kill Rituarcanist Tula'chek and his Spirit Mask.

The boss himself is not harsh, he casts Rituarcanist Spark and Waves of Light, nothing deadly. The mask is more annoying with a ray that follows the players, inflicting damage where it hits the ground and especially the Hymn of Silence, inflicting heavy damage if one does not hide under the placed bubble.



WoW - Isle of Thunder: Stage 2 WoW - Isle of Thunder: Stage 2 WoW - Isle of Thunder: Stage 2




WoW - Isle of Thunder: Stage 2 WoW - Isle of Thunder: Stage 2


  • Phase 1 : meeting with Foresters general Vereesa Windrunner (climb on the hippogriff of the Silver Concordat and fly over the island with Foresters general, Vereesa Windrunner).

Our mounts are struck down, we fall into the jungle.

  • Phase 2 : survive the ambush.

Damn, an ambush! Arrive 2 trolls and a few raptors, nothing too bad.

  • Phase 3 : destroy the barricades.

On the road, 4 trolls (stone targe and spear bearer) and 3 barricades (destructible decoration) block us. Nothing will stop us!

  • Phase 4 : kill Anki and the beastcaller Pakutesh.
Plan resources because once Anki is killed (the dinosaur), you have to kill the master. Most annoying is the dinosaur that deals area damage with earthbreaker, get away from it quickly because this earthquake is painful (use the scenery).
  • Final phase : Kill Rituarcanist Mara'kah and his Spirit Mask.

The boss himself is not harsh, he casts Rituarcanist Spark and Waves of Light, nothing deadly. The mask is more annoying with a ray that follows the players, inflicting damage where it hits the ground and especially the Hymn of Silence, inflicting 50k damage per second if one does not hide under the placed bubble.


WoW - Isle of Thunder: Stage 2 WoW - Isle of Thunder: Stage 2 WoW - Isle of Thunder: Stage 2




WoW - Isle of Thunder: Stage 2 WoW - Isle of Thunder: Stage 2 WoW - Isle of Thunder: Stage 2


 

quests

Every day, you can choose your quests thanks to the battle orders on the table, either PvP or PvP. You will notice that the gains are different according to the chosen assignments.

PvP

  • Alliance: Kirin Tor
  • Horde: Sunreaver
  • Old Enemies: Kill 10 Sunreaver agents or players in Isle of Thunder.
  • Charged Moganite: Collect Charged Moganite.
  • Enough with these bombs! : Defuse Tactical Mana Bombs on Alliance Ships, Ritual of Assembly, and Supplies.
  • Overkill: Destroy 7 Sunreaver Mana Collectors.
  • Made for War: Kill the Ignstar Demolitionist.
  • Under the spell: Collect Rommath's Book of Incantations.
  • Reinforce Defenses: Reinforce 6 Kirin Tor Perimeter Guard.
  • Forced Maintenance: Free 5 Captives from the Kirin Tor.
  • The Mana Raiders: Kill 9 Sunreaver Mana Wyrms.
  • Break Defenses: Destroy 6 Sunreaver Perimeter Guard.
  • Deconstruction: Destroy 3 Sunreaver Assemblies.
  • Tactical Mana Bombs: Place a Tactical Mana Bomb on a Sunreaver Ship, one on the Divination Crystals, and one on the innermost bridge of Dawnseeker Promontory.
  • Reinforce Defenses: Reinforce 6 Sunreaver Perimeter Guard.
  • Break the Defenses: Destroy 6 Kirin Tor Perimeter Guard.
  • Forced Upkeep: Free 5 Sunreaver Captives at Crimson Peak.
  • Charged Moganite: Collect Charged Moganite.
  • Deconstruction: Destroy 3 Kirin Tor Assemblies around Crimson Peak.
  • Disarming Irony: Disarm Tactical Mana Bombs on Horde Ships, Divination Crystals, and on the Bridge at Dawnseeker Promontory.
  • Made for War: Kill the Arcane Destroyer.
  • Manifestations of mana: kill 9 Manafiels du Kirin Tor.
  • Old Enemies: Kill 10 Kirin Tor units or players on Isle of Thunder.
  • Overkill: Destroy 7 Mana Focuses near Crimson Peak.
  • Under the Charm: Retrieve the damaged Book of Spells from Jaina at Crimson Peak.
  • Tactical Mana Bombs: Place a Tactical Mana Bomb on an Alliance Ship, Alliance Supply, and Assembly Ritual.

 


JcE

  • Alliance: Kirin Tor
  • Horde: Sunreaver

Here are some additional quests I got:

  • Fly with its own wings
  • The quivering moor
  • The Sleepless Legion

We find the same quests as in step 1 which take us to the Court of Bones and the Combe d'Ihgaluk.

Here are some additional quests I got:

  • Fly with its own wings
  • The quivering moor
  • The Sleepless Legion

We find the same quests as in step 1 which take us to the Court of Bones and the Combe d'Ihgaluk.

 

And here is what we can say about this stage for the moment.



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