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SWTOR - GS: components

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Aina Martin
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If there is one important thing in Galactic Starfighter, it is the ships. The game system will allow you to customize them to your liking, to adapt it to your style of play. A somewhat complex system, so we give you some keys to understand it well.

The following information was taken from Dulfy's guide. This is currently a provisional translation and the game is still in beta, so some names or descriptions may be wrong. We will have to wait for the actual release of the extension to have the final information (this guide will of course be updated at that time).



  • Canons lasers
  • Missiles, electromagnetic cannons
  • Shields
  • Moteurs
  • armor
  • Chargers
  • Capacitor
  • Reactors
  • Thrusters
  • Sensors
  • Recognition systems

 

 

Canons lasers

5000 RV to unlock each component.

  • Light barrel
  • Laser cannon
  • Quadricanon laser
  • Rapid fire
  • Heavy laser cannon
  • Burst laser cannon
  • Ionic cannon

 


 

Missiles, railguns

Missiles can only be launched when locked to the target. Rockets can be launched without locking, but the target must be aimed manually. Missiles / Rockets are only available for Strike Fighters and Scouts, as well as Bomber drone carriers.

 

MISSILES

5000RV to unlock each component.


  • Rocket Mods
  • Stun missiles
  • A fragmentation
  • Proton torpedoes
  • Ion missiles
  • Thermite torpedo
  • Sabotage probe

 


Electromagnetic guns

5000RV to unlock each component. Railguns can only be used by Gunships.

  • Ionic
  • With perforating bullets
  • Plasma

 


 

Shields

 

1500RV to unlock each component.

  • Loaded shield
  • Quick charge
  • Directional
  • Distortion Champ
  • Retroactive
  • Fortress
  • Motor power converter

 

 

Moteurs

 

4000RV to unlock each component.

  • Convert. Energy Weapons
  • Convert. Energy Bouclier
  • Barrel Roll
  • Koiogran Turn
  • Retro Thrusters
  • Power Dive
  • Snap Turn
  • Rotational Thrusters
  • Interdiction Drive

 

 

armor

 

3000RV to unlock each component.

  • Light Armor
  • Deflector Armor
  • Reinforced Armor

 


 

Chargers

 

3000RV to unlock each component.

  • Energy extension
  • Ammunition expansion
  • Regeneration extension

 

 

Capacitors

 

3000RV to unlock each component.

  • Range capacitor
  • Frequency capacitor
  • Damage capacitor

 

 

Reactors

 

3000RV to unlock each component.

  • Turbo reactor
  • Regeneration reactor
  • Large reactor

 

 

Thrusters

 

3000RV to unlock each component.

  • Regeneration
  • Of management
  • Of speed
  • Power

 

 

Sensors

 

3000RV to unlock each component.

  • Damping
  • Scope
  • Communication

 

 

Recognition systems

 

5000RV to unlock each component.

  • Targeting telemetry
  • Sensor beacon
  • Fast charge
  • Surcharge des blasters


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