WoW - Guide - Holy Priest in 6.0

Who I am
Alejandra Rangel

Author and references

Warning ! This guide is designed for level 90 sacred priests. It will of course be updated and completed with the addition of the "Gameplay" section after the release of Warlords of Draenor, once the maximum level has been raised to 100.

There have been big changes with 6.0.2 across all classes, and a lot of players feel a bit lost with the emergence of new stats that can drastically change the way we play. The guide you are currently viewing may not be perfect, but it will allow you to enhance the potential of your Holy Priest. Let's not waste any more time and start with the stats to choose from for this popular in-game spec:



Intelligence> Spirit> Multiple Strike> Mastery> Critical> Versatility> Haste


Talents & Glyphs

This part of the guide is here for informational purposes only. Indeed, since the overhaul of talents that took place in Mists of Pandaria, there is no longer a specific talent tree to follow, it depends mainly on your style of play and your orientation. The talents chosen below are those recommended, but you are free to choose your path without being severely penalized.

For more information on the talents chosen, I invite you to follow this link which refers to the Talent calculator. You will also find on this page the glyphs that I have personally chosen. Again, the glyphs are to be chosen as per your convenience, although I will tend to recommend the Glyph of Circle of Healing if you are healing in raid 25 or the Glyph of Prayer of Healing if you are dealing with tanks in the raid. .



We will take advantage of the various gem locations to drastically increase the spirit statistic which will prevent you from running out of mana in the middle of a fight! Pay attention to the bonuses unlocked by the equipment. If the latter is low, you may be able to ignore the few additional points depending on the gem (which may turn out to be more interesting than the bonus sometimes ...)



Not much doubt to have here, it is necessary to raise the intelligence and the spirit as soon as an enchantment proposes it. If no enchantments are available, go for a small mastery / critical bonus or even haste if you want to see your cooldowns slightly reduced.


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