SWTOR - Conquest: Commanders (Republic)

SWTOR - Conquest: Commanders (Republic)

With the Conquest mode, new NPCs appeared, on certain planets, in outposts of each faction.

Each slot can have either a Commander (3500K HP or a Veteran Battlemaster (571K HP). They are located in enemy outposts, so you will be tagged PvP.

Once defeated, each party member receives a "Flagship Blueprint: Encoding", and the Commander also has a chance to drop a "Flagship Blueprint", used to unlock coins in the ship.



Commanders respawn after 3 hours, but have a shield on them making them immune to damage, which lasts for 6 hours or when the guild that controls the planet has bombed them, disabling their shield. This bombardment, named "Flagship: Galactic Hunter Parade", can be purchased from the fleet, from the Planetary Conquest Gear NPC, for 1 Dark Project.

SWTOR - Conquest: Commanders (Republic)

 

Here is the list of Commanders with their locations:

 


Tatooine

Zaroshe Outpost, The Sea of ​​Dunes

SWTOR - Conquest: Commanders (Republic) SWTOR - Conquest: Commanders (Republic)


 

Alderande

Talarn Outpost, Juran Mountains

SWTOR - Conquest: Commanders (Republic) SWTOR - Conquest: Commanders (Republic)

 

Quesh

Imperial Garrison

SWTOR - Conquest: Commanders (Republic) SWTOR - Conquest: Commanders (Republic)

 

 

Hoth

Frozen Wake Outpost (Gelvif), Space Graveyard

SWTOR - Conquest: Commanders (Republic) SWTOR - Conquest: Commanders (Republic)

 

Belsavis

Imperial Command Post, High Security Sector

SWTOR - Conquest: Commanders (Republic) SWTOR - Conquest: Commanders (Republic)

 

Voss

Overseer's Outpost, The Outskirts of Pelath-Ri

SWTOR - Conquest: Commanders (Republic) SWTOR - Conquest: Commanders (Republic)

 

Corellia

Business sector, Government district

SWTOR - Conquest: Commanders (Republic) SWTOR - Conquest: Commanders (Republic)

 

Ilum

SWTOR - Conquest: Commanders (Republic) SWTOR - Conquest: Commanders (Republic)



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