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SWTOR - Conquest: The Commanders (Empire)

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Joel Fulleda
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With the Conquest mode, new NPCs appeared, on certain planets, in outposts of each faction.

Each location can have either a Commander (5 million HP or a Veteran Battlemaster (800K HP). They are located in enemy outposts, so you will be tagged PvP.

Once defeated, each party member receives a "Flagship Blueprint: Encoding", and the Commander also has a chance to drop a "Flagship Blueprint", used to unlock coins in the ship (maximum 12 blueprints per. Commanding officer).



Commanders respawn after 3 hours, but have a shield on them making them immune to damage (not Battlemasters), which lasts 6 hours or when the guild that controls the planet has bombed them, disabling their shield. This bombardment, named "Flagship: Galactic Hunter Parade", can be purchased from the fleet, from the Planetary Conquest Gear NPC, for 1 Dark Project.

 

Here is the list of Commanders with their locations:

  • Tatooine
  • Alderande
  • Quesh
  • Hoth
  • Belsavis
  • Voss
  • Corellia
  • Ilum

 

Tatooine

Thorazan Outpost, Sea of ​​Dunes



Alderande

Circle of Commerce, Col du Roi

Quesh

 Republic mining camp

Hoth

Zerek Outpost, Space Graveyard

Belsavis

Watchtower of the Republic, High security sector

Voss

Kri-Ta outpost, outskirts of Pelath-Ri

Corellia

 North tram station, Government district

Ilum

Republic Base Camp, Western Ice Layer



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