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SWTOR – Patch-notes 4.0.3

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Judit Llordes
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Tomorrow, maintenance day to deploy update 4.0.3. And here is his patch-notes, well supplied!

 

Highlights

The calendar of events for December is here! There will be a whole bunch of events available in the galaxy in December! All events start and end at 13:XNUMX p.m. (Paris time):

  • From December 8 to 15: The relics of the Gree
  • From December 8 to January 5: Fourth Anniversary Star Wars ™: The Old Republic
  • From December 15 to 22: Rakghouls disease
  • From December 15 to January 5: The Day of Life
  • From December 18 to January 1: Double EXP event
  • From December 22 to 29: Bounty Hunting Contracts Week

 



General

  • Now the guild rank and guild rank description reopen correctly if you use the X icon to close windows.
  • The Heroic Missions board on Odessen no longer causes errors when quickly accepting new missions.
  • Fixed an issue that caused Alacrity to affect partner summon speed and transport activation time.
  • Khem Val no longer invites his friends to come to the strongholds of the Sith Inquisitors, and many partners have significantly decreased their nudist tendencies within the strongholds.
  • Players who have completed Knights of the Fallen Empire Chapter 1 now have access to the Darth Marr Fortress Decoration.
  • Fixed an issue where players would no longer have access to the decoration of HK-55 after Chapter 8.
  • HK-55's decorations now correctly display a holographic version when HK-55 is summoned.
  • Fixed an issue where achievements for defeating EPHEMERIS units did not have a description.
  • Addressed an issue preventing some players from receiving credits for the "Burning Immolation" achievement.
  • The "In Search of Prey" achievement has been updated to include the blood fighter Massassi.
  • Fixed many issues with disappearing environments.
  • Fixed many issues with the appearance of ditches in the environment.
  • Ziost's cantina now has the corresponding music.
  • The territory of the Black Sun on Coruscant has more music corresponding to the progression time in the zone.
  • Yavin Fortress gates no longer glow when hovering your cursor over them.
  • The ship hook at the entrance to Yavin Fortress now has additional hook options.

 



Cartel Market

  • The German name of the Sith Hermit Body Armor Stocking has been corrected.
  • The Adno A-R6 no longer unlocks the Adno Firewasp decoration.
  • Fixed an issue where multiple Partner Customization Items could not be sold on the Galactic Exchange Network.
  • Unbound Loot Crates can once again be placed in Heirloom Bunkers.

 

Classes + Combat

General

  • Usage points no longer reset after assigning them and closing the Combat Types window.
  • Jedi knight
  • Jedi Consular
  • Soldier
  • Smuggler

Jedi Guardian
Defense

  • Protective Power now also increases Protective Slit critical strike chance by 20% and Protective Strike damage by 30% (was 15%).
  • Power Vector now increases damage dealt by Blade Dance by 30%.

Jedi Sentinel
Fighting

  • The damage dealt by the Dissonant Blast has been reduced.
  • Saber Storm now increases Blade Flurry and Dissonant Blast critical bonus by 15% (was 10%)

surveillance

  • Reduced damage dealt by Force Melting.
  • The double attack now consumes 20 Strength points (was 25). Damage dealt has been reduced to reflect the decrease in cost.

Shadow Jedi

  • Whirlwind strike and spinning strike now consume 20 Strength (was 25). Damage dealt has been reduced to reflect the decrease in cost.
  • Force applied no longer decreases the Force consumed by double attack, whirlwind strike, clairvoyant strike, and serene strike.

Serenity



  • Mind Soothing now increases damage dealt by Mind Crush and Eradicate by 15% (was 20%).

Infiltration

  • Deep Impact now increases the critical damage dealt by Shadow Technique Force Breach and Psychokinetic Blast by 10% (was 30%).
  • Reduced damage dealt by Psychokinetic Blast.
  • Clairvoyant Strike now consumes 20 Strength (was 25). Damage dealt has been reduced to reflect the decrease in cost.

Kinetic combat

  • Force Break now increases the damage dealt by Combat Technique's Force Breach and Slow Time by 30% (was 50%).

Jedi scholar
Telekinesis

  • The Force Blast tooltip has been changed to correctly display that it only affects mind crush activation time.

Avant-garde
Shield Mastery

  • The damage dealt by the Ion Storm has been reduced.

Strategy

  • Chaos Training now increases the critical bonus of Lacrosse Strike, High Impact Shot, Tactical Surge, Gut, Assault Plastic, and Cell Burst by 10% (was by 30%). All additional effects remain unchanged.

Maverick
Precision shooting

  • Precision Shot now increases critical damage dealt by Precision Shot, Penetrating Shots, Sly Shot, Charged Burst, and Opportunism by 10% (was 30%).
  • Penetrating fire damage has been reduced.

Sabotage


  • Arsonist now increases critical damage dealt by Saboteur's Charge, Electric Charge, Sabotage, and all AoE effects by 10% (was 30%).
  • Independent Anarchy now increases damage dealt by Saboteur's Charge, Relief Charges, Heat Grenade, Searing Grenade, and XS Freighter Parry by 10% (was 15%).
  • Conflagration now increases the critical strike chance of your AoE attacks by 10% (was 15%).

Unfair Fight


  • Double shot no longer benefits from the effects of foul shots. All additional effects remain unchanged.

Thug
crapu

  • Brutal shots no longer benefit from the effects of foul shots.

  • Sith warrior
  • Sith Inquisitor
  • Bounty hunter
  • Agent

Sith Ravager
Immortality

  • Energy consumption now also increases the critical strike chance of Crushing Hit by 20% and Wing Assault damage by 30% (was 15%).
  • Pillar of Strength now increases damage dealt by rampage by 30%.

Sith Marauder
Carnage

  • Reduced damage dealt by Devastating Blast.
  • Cut now increases Slaughter and Devastating Blast critical bonus by 15% (was 10%)

Annihilation

  • Reduced damage dealt by Force Tear.
  • The patch now consumes 20 Strength points (was 25). Damage dealt has been reduced to reflect the decrease in cost.

Assassin Sith
Clothes

  • Dreadful Nightmares now increases damage dealt by Crushing Darkness and Demolition by 15% (was 20%).

Deception

  • Crackling Blasts now increase the critical strike damage of Surge Charge and Lightning Ball Discharge by 10% (was 30%).
  • Lightning Ball damage has been reduced.
  • Voltaic Slit now consumes 20 Strength (was 25). Damage dealt has been reduced to reflect the decrease in cost.

Darkness

  • Growing Darkness now increases damage dealt by Dark Charge Discharge and Wither by 30% (was 50%).

Spécialiste
Shield technique

  • Firestorm damage reduced.

Advanced prototype

  • Prototype weapon systems now increase the critical bonus of Searing Fist, Line Shot, Magnetic Blast, Retractable Blade, Thermal Detonator, and Energy Burst by 10% (was 30%) . All additional effects remain unchanged.

Tireur d'izard
Ranged shooting

  • Imperial Assassin now increases critical damage dealt by Ambush, Penetrating Breaths, Continuity, Sniping, and Knockdown by 10% (was 30%).
  • Penetrating breath damage has been reduced.

Engineering

  • Experimental Explosions now increase critical damage dealt by Explosive Probe, Interrogation Probe, Electromagnetic Blast, and all AoE effects by 10% (was 30%).
  • Explosive Engineering now increases damage dealt by Explosive Probe, Cluster Bombs, Cluster Grenade, Plasma Probe, and Orbital Strike by 10% (was 15%).
  • Terrain Command now increases the critical strike chance of your AoE attacks by 10% (was 15%).

Virulence

  • The series of shots no longer benefits from the effects of cutting. All additional effects remain unchanged.

Secret agent
Lethality

  • Corrosive Assault no longer benefits from the effects of mowing.

 

Flashpoints + Operations

  • Addressed an issue where Single Player Missions in multiple Flashpoints would not sync properly with player level.
  • Faulty Interrogation Droids in Single-player Korriban Raid are now leveled appropriately.
  • Reduced damage dealt by Dark Soverus and Commander Jensyn's double saber throw in Raid Korriban on Hard Difficulty.
  • Players are now synced at level 11 instead of level 10 in the Black Talon and Esseles.
  • Ortuno now correctly applies the "Aqueous Field" debuff in the Manaan Depths hard mode.
  • The Feast buff now correctly applies increased damage to Bonebreaker in Karagga Palace.
  • Putrid Shaclaw's Toxic Saliva ability now deals less damage on The Lost Island on hard difficulty.
  • The health of Kyramla Gemas'rugam and the Mandalorian Bounty Hunter in Bloody Hunt has been reduced.
  • Mentor now has the correct health points in Directive 7 in single player.
  • The health of the Eradicator SV-3 in The Red Reaper in Tactical Mode has been increased to match the rest of the Flashpoint.
  • The difficulty level of the final defenders of all Star Fortress shield bunkers has been increased.
  • Players will no longer see two Shuttles spawn on top of each other at the start of Incursion on Korriban.

 

Objects + Economy

  • Fixed an issue that caused Equipment to no longer lose durability.
  • All event decorations are now tied on picking up.
  • The following Start at Level 60 weapon stats and names have been corrected:
    • Veteran Duelist Saber Staff becomes Veteran Force Lord's Saber Staff for Assassins / Shadows DPS.
    • The Veteran Force Lord's Saber Staff becomes the Veteran Duelist Saber Staff for Assassins / Shadows tank.
    • Veteran Bulwark Lightsaber becomes Veteran Paster Lightsaber for DPS Ravagers / Guardians.
    • The Veteran Paster's Lightsaber becomes the Veteran Bulwark Lightsaber for the Ravagers / Guardians tank.
    • The Veteran Demolitionist Blaster Rifle becomes the Veteran Sight Blaster Rifle for Secret Agents DPS.
    • The Veteran Boltblaster Blaster Pistol becomes the Veteran Medical Tech Blaster Pistol for Healing Mercenaries.
    • The Veteran Boltblaster Blaster Pistol becomes the Veteran Demolitionist Blaster Rifle for Tank Specialists.
  • The following stims will no longer be removed when you die:
    • Versatile Advanced Combat Stim
    • Versatile Advanced Field Technician Stim
    • Versatile advanced bio-top stimulus
    • Advanced Experimental Versatile Stim
    • Versatile, advanced hyper-battle stimulus
    • Advanced exotech versatile stimulus
    • Advanced versatile nano-infused steam
  • The Endogenous Slave, Flaming Skull Statue, and Dread Altar decorations can no longer be picked up in The Dread Palace, they are now available in The Dread Fortress.
  • Dread Palace loot has been redistributed:
    • The Dread Council on hard difficulty 8 players now grants a chest equipment token.
    • In 16 player story mode and 16 player hard mode, Dreadmaster Bestia now grants an Armband token.
    • In 16 player story mode, Dreadmaster Calphayus now grants one head armor slot.
    • Dreadmaster Calphayus will now drop gear with the correct item level.
  • Ordinary Data Crystals are less often obtained in Tactical Flashpoints:
    • The first boss now grants 2 crystals.
    • The second boss now grants 2 crystals.
    • The last boss now grants 4 crystals.
    • Bonus bosses now grant 4 crystals.
  • Fixed an issue that resulted in different classes getting unusable loot in Tactical Flashpoints.
  • Star Fortress droids and creatures now only require a skill level of 450 to collect materials.
  • Level 6 archaeological deposits no longer appear on Makeb, and have been replaced with level 7 archaeological deposits.
  • Fixed typos in the names of Zakuul's Weapon Showcase and Weapon Locker decorations for shields and staffs.
  • The following items no longer require permission to equip artifacts:
    • Beginner's Body Armor
    • Beginner's boots
    • Beginner's Bracers
    • Beginner's gaiters
    • Beginner's Gauntlets
    • Beginner helmet
    • Insider's Secondary Saber
    • Scout's Vibrating Knife
    • Beginner's Secondary Blaster
    • Scout cartridge rifle
    • Beginner belt
    • Beginner generator
    • Beginner's Shield
  • The Dried Ice Scraper Blueprint can now only be found on Hoth or Ilum, and the chances of obtaining it have been reduced.

 

Missions + NPCs

  • The rewards for all class missions that take place on multiple planets have been updated.
  • Fixed an issue where Weekly Missions on Makeb did not advance the Basic Equipment mission. This fix will reset "Basic Gear" missions.
  • Fixed an issue where Ziost's storyline would not progress after the "Monolith" mission.
  • Addressed an issue where the Imperial Agent mission "The Cult of Ki Sazen" could not be completed after talking to Lokin.
  • Corrected the potency of Treek's healing power, Cure Fektur, resulting in a more balanced amount of healing.
  • Correct text and lip sync have been applied to Lieutenant Pierce's recruiting mission.
  • The names of the members of the Black Sun near the Nar Shaddaa Star Fortress now appear in spanish and German clients.
  • An NPC in Chapter 7 is now correctly marked as a Nautolan.
  • Mission requirements for several conversations with Bounty Hunter partners have been fixed.
  • Imperial Agents now receive the correct mission rewards for the "Dark Conference" mission.
  • The mission on Balmorra "The Secret of Cave 52" now offers Specialists tank items.
  • The following missions on Ilum now have the correct rewards: Operation Shattering Storm, The Noose Tightens, Signal Interruption, Fair Combat.
  • Sith Warriors now receive a tank shield during the "The Transporter" mission.
  • Tank classes now receive Tank Relics during the "Storm Protection" mission on Makeb.
  • Fixed an issue that resulted in Bounty Hunt event missions not scaling to player level.
  • It is no longer possible to leave the Founder on the escape pod during the Bounty Hunter missions "Dazzling Rise" and "Some Just Deserve to Die".
  • Addressed an issue where a player could get stuck during Chapter 7 if they logged out during a specific mission stage.
  • It is no longer possible to obtain Veeroa Denz as a follower without completing the prerequisite mission.
  • It is no longer possible to obtain Khem Val as a Supporter without completing the prerequisite mission.
  • It is no longer possible to obtain Vette as a Supporter without completing the prerequisite mission.
  • It is no longer possible to obtain Ashara Zavros as a follower without completing the prerequisite mission.
  • The Sith Inquisitor mission "Test" now correctly displays the story mission icon and purple text.
  • Force Barrier now resists Arcann's Lightning Storm.
  • HK-51 and the Probe Droid now have the healing and damage display in their tooltips.
  • Players starting the Shadow of Revan mission suite on their starship will now see their companions react more specifically to their relationship status.
  • The long names of mission terminals are no longer broken into spanish and German.
  • The missing subtitles in the chapters of Knights of the Fallen Empire are now present in spanish and German.
  • By completing The Red Reaper on Hard difficulty, you now get the correct reward points for the corresponding Conquest Objectives.
  • Partners in the tank role no longer interrupt the channeled powers of NPCs and players.
  • All Galactic Starfighter Daily and Weekly PvP Missions now grant experience based on character level.
  • The following Directive 7 missions now have rewards for players level 61-65:
    • Immediate revenge
    • Violent uprising
  • Now that all the enemies in the galaxy know it shouldn't be done, Treek has stopped saying "You underestimate me!" shouting.
  • Plague Horn, the reek infected with Rakghoul Disease on Tatooine, now decreases player accuracy with each Roar.
  • The number of Gormak Techno-Masters required to complete the bonus mission "Cyber-cleaning" during the mission "[Heroic 2+] Cyber-Mercenaries" has been increased from 30 to 15.
  • The mission "[Heroic 2+] Find and Rescue" is now repeatable on a weekly and non-daily basis.
  • The Republic mission on Alderaan "Overwhelming Evidence" now grants 5 Ordinary Data Crystals.
  • The following Flashpoints have been added to the "[Weekly] Tactical Flashpoints" mission. This will reset the mission:
    • Taral v
    • Boarding crew
    • Maelstrom Prison
    • The foundry
    • Directive 7
    • The battle for Ilum
    • The False Emperor
    • Kuat Shipyards
  • The Heroic Weekly Voss Mission is available again. The delivery step has been removed, it can now be performed in the field. This change will reset mission progress.
  • The Alliance mission "A Kind Old Monster" now displays an appropriate error message if players attempt to deploy a probe in the wrong location.
  • The bonus mission on Tatooine "Fall of the Sandmen" adjusts its level and rewards correctly.
  • The "Basic Gear" mission line now correctly grants regular data crystals when completed.


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