SWTOR - Sector X Republic Quests (1.5)

SWTOR - Sector X Republic Quests (1.5)

A new zone is available on Belsavis, at 1.5: Sector X. This area is directly accessible via the planet's orbital station, from the shuttle:

SWTOR - Sector X Republic Quests (1.5)

There you will find, in addition to the quest to obtain HK-51, 5 daily quests, a weekly quest et a heroic 4 player quest (Mandatory because it's quite special?). Prefer a duo game because the monsters in this area are particularly difficult (Unless you are really very well equipped). All quests are taken at the mission terminals of the Belvedere camp.



SWTOR - Sector X Republic Quests (1.5) SWTOR - Sector X Republic Quests (1.5)

 

Here are the quests for the Republic:

  • Bio-reformation: 7175 credits + 3 daily distinctions
  • Priority detention: 7175 credits + 3 daily distinctions
  • La Garde-d'Effroi: 9330 credits + 3 daily distinction
    • (Bonus) Removal of the old prison: 16147 credits + 3 daily distinctions
  • Imminent threat: 7175 credits + 3 daily distinction
  • Electromagnetic pulse (H4): 10765 credits + 5 daily distinctions
  • Crisis situation in sector X (Weekly): 16147 credits + 6 black hole awards + 10 daily awards
  • [Zone] The key to the code and Fatalism: 8610 credits + 4 daily distinctions || 4305 Credits + 1 Black Hole Award + Ancient Prototype Storage Box (Level 50)

► Either for a day (Without fatalism + Weekly): 56677 credits and 24 daily distinctions.

► Either per week (Without fatalism): 464639 credits, 178 daily awards and 6 black hole awards.



These rewards count the bonus missions within these quests.

If you'd like to learn more about quests, here's the step-by-step guide!

SWTOR - Sector X Republic Quests (1.5)

 

Bio-reformation

SWTOR - Sector X Republic Quests (1.5)

(See on the map)

On leaving the camp, turn left to complete this quest. You will have to destroy 5 modules bio-formants.

If you wish, you can also complete the mission bonus et kill 15 bio-formed creatures (The K'lor, Savage Dragons and Defecrators). Be careful, among them are hiding veterans and if they arrive in packs, I don't give a lot of your skin ^^

SWTOR - Sector X Republic Quests (1.5) SWTOR - Sector X Republic Quests (1.5) SWTOR - Sector X Republic Quests (1.5)


Also pay attention to the World Boss roaming around, I named Dreadfang. It is exactly the same as on the Empire side.

Once 5 modules bio-formants destroyed, you can return your mission to the mission drop box to obtain 7175 credits + 3 daily distinctions.

 

Priority detention

SWTOR - Sector X Republic Quests (1.5)

(See on the map)

Located roughly in the middle of the map, you will need to enter an underground complex.

Your goal will be to:

  • Secure the 4 stasis chambers;
  • Repair the 6 security cameras;
  • Reactivate the 4 sentinel turret batteries.
SWTOR - Sector X Republic Quests (1.5) SWTOR - Sector X Republic Quests (1.5) SWTOR - Sector X Republic Quests (1.5)




This done, go to maximum security wing in order to defeat the Dread Guard captain and secure the main stasis chamber by activating the console.

SWTOR - Sector X Republic Quests (1.5)

Your mission is over! You can return this quest to the mission drop box to obtain 7175 credits + 3 daily distinctions.

As with each of your quests located in a complex, you will have this teleporter in order to get you out. Convenient !

SWTOR - Sector X Republic Quests (1.5)

 

The Dread Guard

SWTOR - Sector X Republic Quests (1.5)

(See on the map)

Right next to the detention area is theformer prison block. It is in this second underground complex that you will have to go.

Your goal will be to:

  • Collect data in the interrogation wing west in the complex ;
  • Collect data in the medical wing to the north in the complex;
  • Go up to the next level ↑;
  • Collect data in the prison workshop and destroy the information droid ;
  • Join the central network platform and activate the 4 switches there (2 on the right and 2 on the left);
  • Recover data from master computer - failure and activation of the guardian - Destroy the droid guardian ;
  • Recover data from the master computer.

Missions bonus :


  • Step 1: Recover 10 blocks of data from the old prison;
  • Step 2: Destroy 10 Data Collection Droids;
  • Step 3: Defeat 3 freed Sith Lords;
  • Final step: Locate the infected computer and recover the prison plans.

Everything is indicated, you just need to follow the points on the map. Here are the screenshots collected during the mission.


The Dread Guards - Sector X Mission

SWTOR - Sector X Republic Quests (1.5) SWTOR - Sector X Republic Quests (1.5) SWTOR - Sector X Republic Quests (1.5)


SWTOR - Sector X Republic Quests (1.5) SWTOR - Sector X Republic Quests (1.5) SWTOR - Sector X Republic Quests (1.5)


SWTOR - Sector X Republic Quests (1.5) SWTOR - Sector X Republic Quests (1.5) SWTOR - Sector X Republic Quests (1.5)


SWTOR - Sector X Republic Quests (1.5) SWTOR - Sector X Republic Quests (1.5) SWTOR - Sector X Republic Quests (1.5)


SWTOR - Sector X Republic Quests (1.5)


You will be able to return this quest to the mission drop box in order to obtain 9330 credits + 3 daily distinctions + (Bonus) Removal of the old prison: 16147 credits + 3 daily distinctions.

 

Imminent threat

SWTOR - Sector X Republic Quests (1.5)

(See on the map)

Very simple quest that you can do right out of the Belvedere camp.

Your goal will be to:

  • Defeat 16 fleeing prisoners ;
  • Destroy 4 weapon caches. You can detonate them by shooting them from a distance to damage nearby enemies.

SWTOR - Sector X Republic Quests (1.5) SWTOR - Sector X Republic Quests (1.5)

Return this quest to the Mission Drop Box to get 7175 Credits + 3 Daily Distinction.

 

Electromagnetic pulse (H4)

SWTOR - Sector X Republic Quests (1.5)

(See on the map)

Be careful, at the entrance of this complex are a large packet of mobs, indicating well not to enter alone. Do you know what to do?

SWTOR - Sector X Republic Quests (1.5)

Your goal in this complex will be to:

  • Place a charge on the electromagnetic cannon in order to destroy it.

Missions bonus :

  • Defeat 35 Dread Guard forces ;
  • Defeat the Commander of the Dread Guard Legion.

SWTOR - Sector X Republic Quests (1.5)

This complex includes many traps especially not to activate! Use your special weapon (Simply by clicking on the alarm systems) to temporarily deactivate them in order to let your companions pass. This will do the same on the other side so that you can follow them.

SWTOR - Sector X Republic Quests (1.5) SWTOR - Sector X Republic Quests (1.5) SWTOR - Sector X Republic Quests (1.5)


Really watch where you are going in order to deactivate the traps and avoid the bigger enemies. If you activate a trap you will bring in a champion enemy who will make you eat your teeth. So proceed with caution ?

SWTOR - Sector X Republic Quests (1.5)

This past, you will arrive in front of a large magnetic field with two deactivation points. It will take two people to open the field in order to let pass the other two who will do the same for you on the other side.

SWTOR - Sector X Republic Quests (1.5)

You are almost there. here is the Commander of the Dread Guard Legion. You will have to eliminate it of course.

SWTOR - Sector X Republic Quests (1.5) SWTOR - Sector X Republic Quests (1.5)

With the defeated commander, it will be necessary to act together again.

  • One person must deactivate the left shield;
  • One person must deactivate the right shield;
  • One person has to operate the mainframe;
  • The last one will have to use the mission grenade to destroy the cannon.

SWTOR - Sector X Republic Quests (1.5)

You have successfully completed the H4 mission! To exit, take the teleporter just in the room "to my right" via the last screenshot.

Return this quest to the Mission Dropbox to get 10765 Credits + 5 Daily Honors.

 

Crisis situation in sector X (Weekly)

To complete this quest you will need to succeed:

The solution for the code key is on the part just below because on the same area.

 

[Zone] the key to the code and Fatalism

[Zone] The code key

La code key is a quest box that we get by heading towards the quest for Fatalism.

To complete this quest, you will need:

  • Collect 5 Data Core from Uncontrollable Security Droids (On the deranged droids);
  • Destroy 15 Crazy Droids ;
  • Locate and recover the decryption key ;
  • Activate the security terminal ;
  • Defeat the Security Watch Droid and recover his encryption key.

Nothing very complicated. You will have to follow the quest points by destroying the droids and collecting their cores until you reach the requested account.

Next, find the security terminal north of the area and then kill the security droid. Collect his key and voila!

SWTOR - Sector X Republic Quests (1.5) SWTOR - Sector X Republic Quests (1.5) SWTOR - Sector X Republic Quests (1.5)


SWTOR - Sector X Republic Quests (1.5) SWTOR - Sector X Republic Quests (1.5) SWTOR - Sector X Republic Quests (1.5)


 

Fatalism

Be careful, Fatalism is not a daily quest but the beginning quest to obtain his companion HK-51.

SWTOR - Sector X Republic Quests (1.5)

See you all at Northwest of sector X. You will arrive in snowy terrain, take out the snowshoes! : p

Go talk to Bren.

SWTOR - Sector X Republic Quests (1.5)

After talking to him, you learn that an Empire ship (Fatalism) crashed here and that you must know the contents of your cargo. An avant!

To do this, enter the stranded vessel then advance to the hold. Be careful to kill the enemies blocking your way. You will also be able to kill the Supreme Leader of the Dread Guards.

SWTOR - Sector X Republic Quests (1.5) SWTOR - Sector X Republic Quests (1.5)

Open the airlock, listen to the conversation then enter this famous hold. You'll need download cargo manifest. This done you will get a success "Wreck of Fatalism".

Return to Bren to tell him what you saw in that ship and bring him the manifesto.

SWTOR - Sector X Republic Quests (1.5) SWTOR - Sector X Republic Quests (1.5)

The first part of this quest is complete. You will have to continue on different planets in order to bring together various things to build your companion. So read our quest guide to get HK-51! ?

After talking to Bren one final time, you'll get 4305 Credits + 1 Black Hole Award + Ancient Prototype Storage Box (level 50).

 

Thanks

Special thanks Jörmundgand, Mah'be-jaavi et Harmust for their help during these quests?



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