1.1.5 Release Notes - 06/03/2012

1.1.5 Release Notes - 06/03/2012

Today's maintenance, March 6, was kept quiet due to the extensive information coming from Austin. However, there has been maintenance and application of patch 1.1.5 which notably sees the addition of the / random command, the change in speeder prices and the addition of new crystals to the sale. Ah, and I think PvP healers will appreciate a little line, down?



 

1.1.5 Release Notes - 06/03/2012

 

General

  • Players can now use the / roll or / random command to generate a random number between 1 and 100. This command will also work with a range of digits (for example: / roll 20-40) or with a dice value (example : 2d6).

 

Classes and Combat

General

    • Moving while channeling a power (like Force Bolt or Throw) will no longer cancel the cooldown, allowing abilities to do more damage than intended.

Sith warrior

    • The spanish version of the title "Darth" is now correct.

 

operations">Contentious areas and operations

operations

General
      • Bosses in Operations now drop the correct amount of loot when using the Loot Master loot distribution setting.
      • Fixed an issue that could prevent buttons from functioning during Ancient Pylon combat.
Eternity Chamber
      • The effects of "Duel of Fates" and "Penalty of Fate" are now correctly removed when the encounter with the Demonic Council is reset.
Karagga's Palace
      • Completing Karagga Palace in Nightmare Difficulty now correctly grants the title "The Unyielding"

 



Objects

General

    • New high-level yellow-black crystals can now be purchased from pre-order vendors on the Imperial and Republican fleets.
    • The prices of several top speeder models have been temporarily reduced until Update 1.2.
    • A vendor who sells several previously unavailable high-level crystal types has been temporarily added to the Imperial and Republican fleets until Update 1.2.
    • The visual effect of the portable holodancer is displayed correctly again.
    • The prerequisites for points of the light or dark side present on certain colored crystals have been removed.

 

Missions and NPCs

Missions

Republic
      • Chaos and Harmony: Fixed an issue where the Children of the Emperor would disappear and reappear during the final fight, making the encounter more difficult than intended.
Empire
      • Miracles on Command: Fixed a dialogue issue that could interrupt conversation with Destris prematurely.

 


PvP

General

    • Participating in Warzones now allows players to help complete the objectives of the Daily and Weekly Battle for Ilum missions.

War zones

General
      • Healers in Warzones now receive rewards for killing a player when a healed player kills an enemy.
      • Players affected by damage-over-time powers are no longer interrupted when interacting with objectives.
      • Battlemaster and Champion accolades are now available from the PvP vendor in exchange for Warzone and Mercenary accolades. Champion bags are still available
      • Bravery gained from Warzones has been increased
      • Medals are now worth 500 bravery points and 10 accolades. Players only earn Bravery for the first 4 medals won in each match.
      • Warzone inactivity time has been increased from 60 seconds to 90 seconds.
Alderaan Civil War
      • Speeders that transport players into battle now have an activation time of three seconds to increase the likelihood that an organized offensive team can take the side turrets.

Open world PvP

Ilum
      • To improve performance on Ilum, the two large defense turrets outside each base on the west side no longer fire lasers into the air.
      • Players can now kill a much larger number of players before it is temporarily impossible for them to gain more Valor for killing other players. In addition, once the threshold has been exceeded, it will not be possible for players to gain bravery for a shorter period of time.

 


User interface

General

    • The “Shader complexity” preference now has a “Very low” option.
    • Codex entry windows now display correctly for level 50 players when unlocked.

 

Various bug fixes

  • Using specific emotes while activating instant powers no longer results in unintentional player movements.
  • Fixed an issue that could occasionally fire guild players from Groups and Operations shortly after joining them.


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